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 7/25/2009 Dynamis - Jeuno (PAID)

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Brock
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PostSubject: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-25, 22:34

Dynamis Jeuno:

Attendance:
Bazel paid
Chelolo paid
Reeper paid
Lupine paid
Littleshaggy paid
Brock Paid
Fosgate paid
Bigtymer paid
Zeddius paid
Gilraen - Paid
Rangerone - paid
Sylvanis (late) PAID 140
Amberly (late) Paid 140

Currency:
M. Silverpiece x 1 - Sold cheers

T.Whiteshell x 30

O. Bronzepiece x 51 - Sold

1 Byne Bill x 35 - Sold




Relic Armor Drops:
Bazel

Lupine

Littleshaggy

Brock


Last edited by Brock on 2009-08-18, 20:39; edited 15 times in total
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-26, 14:11

was there /

EDIT: fixed attendance ~ Fos
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Brock
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 15:29

Edited Photobucket Ops. for Currency and Relic Armor.

Edited Font


Great Run guys. With the amount we had, we pretty much destroyed the zone. Over time we will start to dominate zones and soon, hopefully very soon, we will be able to reach the Mega Boss for each of these zones.

A couple of reminders:

No Meleeing stones. IF you melee stones, then our BLM's wont have anything to do! In Jueno, meleeing stones isnt so bad but in places like Windurst, Meleeing stones can have devastating effects. Keep you're autotarget on if you want but just be mindful that mobs are being kited all around you and there is a chance that you could wake a sleeping mob, hit an enemy that is on my kite train that your tank is not ready for, or even a stone. I don't think we need to mandate "AutoTarget Off", but we're all skilled players. Know how to unlock and turn around if you need to.

Pets in many areas are nasty and the Jeuno Slime variety is no exception. Paralyzga is a nasty move which slows our melee down considerably as well as eats away at valuable MP. The other zones have nasty pets as well. Everyone here should be familiar with the Breakga incident in Bastok. Its everyones responsibility to sleep/silence these enemies if you have the means to. In many cases, like Windursts' Silencega and Bastoks' Breakga, it can mean the difference between wipe or survive.

Excellent job on the Auction House. I have seen many previous runs with my former LS where the Auction House was the killer. BLM's snapped into action and got the Avies slept. DD's and Chel just manhandled the Necromancers. A commendable job. The only tiny problem was the slime that was slept in the Auction House pull area. Immediately everyone knew what was up and held off on killing the trigger stone until it was awake once more! Really, great job guys!

Vent has alot of positives to it but probably the biggest drawback is that if you are not on it, then it makes communicating with you difficult. We rely on it heavily in many of the endgame events that we participate in. For those of you that are in the DD party but are not on vent, to make things easier on you and everyone, just stick with your tank. Where your PLD or NIN goes you follow, what they attack you attack. Vent is not required but we usually have the tanks on it so we can direct them where camp is thereby directing you to where they are.

Otherwise great job all. I have been going over the Dynamis - Jeuno pull area just to make sure that we get in as many stones as possible in a run. Many of you are used to linkshells clearing the consolate area twice and although I Wanted to, there was simply not enough time. Don't fret though! We are working on expanding our LS to a full alliance. If we can enter in with two DD parties and a Mage Stone party, I'm quite confident that we can clear a zone. Just keep doing what you are doing.
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Amberly
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 15:50

sorry for being late due to rl family things but I am glad I made it close to the start.

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Brock
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 16:35

No Sweat! We'll probably go in at 10 on Tuesday to accomodate the everyone. After that, we'll get back into our 9pm (EST) routine.
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 16:39

np. I am looking foward to it. I was not on vent that night due to the wife but how did my friends reeper, bazel, and littleshggy do?

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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 16:59

Great!

They are more then welcome to return Tuesday if they want to...
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 17:01

giggitty. Want me pld or war btw? or is that still in the air?

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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 17:06

It depends largely on who shows up. It's like making a dreamteam though. Having you and Chel come PLD with two full parties each + BLM grouping! Gawd, I think we could seriously mess up a zone with an allliance setup like that.

btw. If you know people who want to join in on the fun, send them a tell. I would like to keep Dynamis runs capped at 18 people max. If we go above that, then we will be to many and the gil will be spread thin once its time to collect. Honestly, I don't know how many people we have currently. It looks like 13 showed up Saturday so another 2-5 people? That would rock out!
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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 17:14

ya, i agree with the pld x2 thing b/c if 1 does go down the we can go to our sandy/bastok/jueuno method so we have 0 down time.

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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 17:36

Not only that but most stones pop two / three mobs per. With two mobs, 1 for each party, we are looking at either no kiting or very little kiting. Which also means reduced MP cost that BLM's have to spend on Sleepga's and more applying of Treasure Hunter to everything in sight! 18 PC's or just under 18 is a good number to have in these cities.
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Reeper



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PostSubject: Re: 7/25/2009 Dynamis - Jeuno (PAID)   2009-07-27, 19:02

Bazel is only avail on Sat nights for the most part just as a side note.
I am looking forward to bringing my DRK to dyna soon should be 74 by tue night prolly next tue before 75 with every thing else going on.
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